
More contact information and qualifications
I'm a systems, UI, and level designer as well as a game and software programmer with experience in C/C++/C#, Lua, and Python among other programming languages and high level game engines including Unity and Clickteam Fusion.
More contact information and qualifications
Games I worked on as a student of DigiPen Institute of Technology
Games I developed for 24-72 hour competitions
Things I've made outside of my academic or professional careers
Explanations of vulnerabilities and exploits
Where I started, where I am now, and my resume
Non game development ventures